Starsector fps cap. 96a update? In this video, we cover the biggest update Starsecto. Starsector fps cap

 
96a update? In this video, we cover the biggest update StarsectoStarsector fps cap  As stated before, Vanilla does not leak memory, and most good mods do not either

Starsector doesn't really changes it's performance based on GPU. You can then select which mod (s) you want to run with in the launcher. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. GraphicsLib. ini and change "enableShaders":true" into "enableShaders":false" . . Starsector. impl. 0 Configuration values can now be configured via Luna (Thanks Lukas04) Additional support for mods specifying damage or clarifying unknown damages Modification of vanilla on-hit effects to specify and clarify. About officer cap it's probably for the best or the player could just snowball their way in the game. Change the numbers at the end of the lines to what you want. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). Thank you. 28. Light cruiser: basically the child of a destroyer and a cruiser. I'm surprised that DP are a problem for you though, I basically never run. View community ranking In the Top 5% of largest communities on Reddit. Author Topic: MOVED: So I've hit the credit cap at 2 billion, but now I'm in debt. Low-tech ships need a certain number of gunboats to keep pushing. Crypto47K subscribers in the starsector community. Moasseman • 1 yr. 75 to whatever you want, like 1. on Today at 04:26:09 PM Modding Resources. json. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. But for the most part. The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. Do note, however, that it will not fully activate it (e. Open starsectorstarsector-coredatahullmodshull_mods. give it a look. in practice the only thing the mod changes is allow you to field more frigs and dds in a given DP range, if you spam capitals like a retard you get even less ships, 6-7 before logistics, a normal large fleet (1 cap flagship, 4-6 cruisers/carriers for officers, 4-6+ destroyers for line duty, 2-4 frigates to cap/hunt other frigs) can benefit from. Logged SCC. For slow ships that like to stay at the frontline for extended periods of time, vents are better. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. e. 96a] Force Auto R. A comparison of cargo/fuel tankers and efficiency pre and post 0. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at. Before I get into it. I think someone said that happens because the game keeps track of every fleet that spawned during the playthrough and eventually it bottlenecks the hardware. These three are already functional, and I plan on adding many more. 30 - 0. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. It currently reads: "maxColonySize":6, # maximum size to which a player colony can grow. Go to your starsector install and rename the jre folder to jre7. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. TurklerRS • download stinger shipyards • 7 mo. I just updated mine from a shitty really old and to a 770 (discount machine yes) and the performance difference is quite large. The file where you can do it is in the starsector folder, not anywhere in the data folder though. Make space feel more like space!Increasing max ships in fleet is 'almost required' as it allows you to actually salvage ships after combats. More or less what it says, in the menu you can choose to have a value between 200 and 500 points. Now you have two options! Keep that in mind that exp require for after level 40 is massive. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. There’s a modded faction called HMI (Hazard Mining Incorporated). By default, the 64-bit version of the game allocates 1. Which at 20 burn in hyperspace is 60ly per month (60 x 625= $37,500 max). when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. When starting a battle, theses points are distributed between you and the enemy for deploying ships, and whoever has the biggest fleet has the most points. It solo'ed a standard Medusa due to having superior flux management and better shields. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. It is a max of 100 supplies saved per month ($10,000 max) or 25 fuel saved per light year ($625). Battle size depends on your fleet combination. ago. sadisticrarve • 2 yr. 9. I have a 144Hz display. I decided to download every updated mod in the index for my current play through. ago. I influence the economy by disabling as many star ports as possible and then selling the colonies basic goods at extortionate prices. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. del-ra. Set "useLargeRipple":false. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. A guide to fleet composition. Here's a thread pertaining to that matter and its importance. I followed the tutorial on this post if anyone needs it. S. Every game I end up hitting the fleet cap; and as soon as I do, the long winnowing process starts, where I scrap or sell frigates to make room for destroyers, smaller freighters to make room for atlases, until, eventually, ending up with a probably 26 uber-capital ships forming a slowly advancing wall of death and 4 fast assault ships to chase. Starsectorstarsector-coredataconfigsettings. Embark on a space voyage with your ragtag crew of civilians in search of a new home. Factions will wage war against each other and try to conquer their enemies. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. 96a-RC7] Fleet Size By DP. Yeah, Blue/XLU were my endgame logistics before I tried ED Shipyard, but with a low ship cap of 30-40 the slots are far more important than the logistics profile, Imo at least. 30. ago. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I have a couple of questions though: Any mod recs? Nothing crazy like total overhaul stuff but for things like. And the ones I removed, for comparison. json to change the level cap, but that will leave the experience/level scaling in place. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. api. Re: 60FPS limit? « Reply #1 on: February 27, 2018, 08:23:22 PM ». exe as usual to start the game using 64-bit Java with newly-increased memory limits. del-ra. Logged. I normally build is Safety Overrides, Heavy Armour and Augmented Drive Field as they are the most expensive. If the game thinks vsync is off, but it's forced on, I can see how it might lead to a not super stable framerate occasionally. I'm running with 60 ships fleet limit, 800 DP max battle size limit, a mod to throttle engine graphics and running Starsector on Java 8. . try changing starsector-coredataconfigsettings. fs. The wiki states that the cap was 10% as of v0. r/starsector •. 9. You should adjust exp gain bonus for. ) Find the planet that you want to edit. Change the damage modifier from 0. Luddic enhancement, pretty cozy and simple. Removed extra skill point scaling. I tried to tweak with my settings a bit to reduce. Join a faction to gain useful support and represent them in war and peace, or start your own. 5 GB of memory for the JRE Heap. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. json. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. Defend will keep most of your fleet around the designated points. I've grown fond of this combat ring/star type of abomination. If vsync is on anyway, you might want to set vsync:true in settings. I would just use alpha cores as much as possible. -I made sure that the Nvidia Control Panel settings are for the game to run on the GTX980. xedralya. 2. 0 (May 10, 2023): – Updated for Starsector 0. High tech favors energy weapons, high mait. How to Install Mods in Starsector: video link. Aeyeoelle. Some people asked me how to do it so I made a video about it!Lady Dimitrescu fanart by NYICCCO Possible Starsector FPS boost for Nvidia GPU's. csv. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. ago. If you're just after skill point btw, you should increase the skill points per level (same file, skillPointsPerLevel) instead of the level cap. Change the numbers at the end of the lines to what you want. The number of worthwhile features within it has dwindled, which can just be included in other. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. ago. Behold, I have returned to infest your nightmares once again. New factions. Download either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):. 96a-RC10). Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. Note it is really easy to cap on both in early game. 1. While I'm aware the intention was to balance the game and force a few. This helps a lot but makes all edges jagged (totally worth it). Modded being a bit more of a drop. Wh. IMO the Conquest is a boring artillery platform you give it to your AI officers for long range fire support. You don't need most of your fleet at this point. Get a few dedicated cargo, fuel, and personell ships. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. Tldr; 200=small battles (for shitty laptops), 500=big battles (for big boi PC) Ah, so this. Combat Readiness (CR) is a general measure of a ship's logistical status. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. CryptoGet a few ships to act as glue, bolster your fleet in combat. Starsector - Waste no part of the Buffalo II [Preorder Alpha] Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Cap-it Victoria, Victoria, British Columbia. trying to kidnap what you rightfully kidnapped. ago. 1. • 2 yr. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. zeonlight78. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. It's awesome; I'm not bashing it at all, but I would like to talk about that last bit - the war bit. r/starsector • 28 days ago. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Members Online • depressed_fatcat69 . Classic top-down gameplay style enhanced by modern technology. json" in Notepad/Wordpad. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. 5 GB of memory for the JRE Heap. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Go to settings -> battle size -> set it to max (500). I'm playing on a P. The whole point of autonomous colonies is that they're part of your faction but don't count towards your colony cap. The new skill system is bad. json file to improve your game experience. exe and starsector. Mods are listed in alphabetical order within their. Advertisement Coins. Afterwards when you get back to the station you repair them all for free. Colonies were added in version 0. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any. json. k1llerk1ng. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. ago. Starsector is a bit weird when it comes to alt-tabbing. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. If you have the Console command mod you can use the command AddOrdinance [amount you want]. The battle should take place in the core sector. Yes. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. Hello, I have a very annoying issue with the game. "vsync":true --------> "vsync":false. 2D RPG/Trade/Fleet Combat Game. Let's go over some key changes you can make in the Starsector settings. Performance/FPS issues. Advertisement Coins. I remember a time when I started with like 50-60 fps and, after 3 hours of playtime, I was at like 25 fps in hyperspace. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. In this Ultimate Campaign Walkthrough of StarSector, we'll be starting a new campaign in StarSector and explaining the many mechanics, one step at a time. After the restart, my starsector now takes around 30-60 mins (estimate) to load snd it now runs with 1-10 fps. One shot sinks the FPS to around 20. They're a phase ship, making full phase fleet reasonable. – Updated for Starsector 0. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. When it reaches full flux cap, set your fleet to eliminate. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. You take the role of a space captain seeking fortune and glory however you choose. P. • 1. S. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. You could restrict your mods a bit. It used to be called Starfarer. Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. 95. goto starsector core > data > config and look up "maxShipsInFleet". ) Save your game. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. - Merch: Discord: Twitch: locate your settings file in your config file (Fractal SoftworksStarsectorstarsector-coredataconfig) and have Notepad++ to open it (cause regular notepad screws up formatting). Oh, and I added the mod that exposes the variables for the skills that. The game doesn't utilize the graphics card properly, gpu usage. I have massively increased those limits to play Starsector the way it wa. starfarer. - Donations! SA Forums - Something Awful - Search the ForumsIncreases the render distance. Formerly, known as Starfarer, Starsector was released in 2013. 95. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. Use shift to steer your mouse towards the cursor, and A/D to strafe. By default, the 64-bit version of the game allocates 1. On Linux, it's in the starsector directory. It doesn't, really. - look for "maxLogisticsHullmods":2, - change to whatever value you want. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. 9. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. 1: Get Notepad++Step 2: Navigate to. There’s the Fleet Size by DP mod that is probably what you want. Tools, guides, and other resources. Hmm, that's a bit odd - this means that the graphics driver is running the game at 60 fps, since by default vsync is on and that's what determines the framerate. These three are already functional, and I plan on adding many more. As long as there are not too many fighters it runs at 20 fps+ at max deployment. 95. 5. 1. However: total DPs in a fight are capped at. I actually downloaded and custom-modified The two mods "Another Portrait Pack" and "Portrait Pack". So I'm getting FPS drops on the overworld and in battles. . Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Go to starsector r/starsector. Just wanted to share this horrid thing with someone. It's possible you might be able to adjust some driver settings to get it to run at 72 fps with vsync. Don't think there's a way to increase it in vanilla, other than the one skill. I'm having low fps in game, around 15-25 fps in big battles. 96a-RC6, make sure nothing broke - Change hull mod selection interface to use the new buttonPressed callback rather than binary searching on every list item every frame. 2 - Combat FPS Booster (fractalsoftworks. Yes. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. Version 3. Finish: Run starsector. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. 5gb : 14fps, 6gb : 12 fps, 6. "maxShipsInFleet":30, Increase the number. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. Re: 60FPS limit? « Reply #1 on: February 27, 2018, 08:23:22 PM ». So you can literally order 1 day before the end month is over and it would be ready on the 1st of the next month. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. « on: October 21, 2020, 07:50:06 PM ». Very much recommend. I realize that my hardware is quite dated. You can then select which mod (s) you want to run with in the launcher. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. 91 when fleet DP determined starting points: I found myself using Infernus and Cathedrals as. json" look for the "playerMaxLevel":40," value, you can change it to what you want your max level to be. Then you need to prevent the Hegemony from abducting them. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. ago. (100~300) Since high-tech ships have shorter operating time. Although when battle is closer in terms of fleet sizes you will get around 250. Damn. Control-capslock toggles the game to run in as-fast-as-possible mode. Diplomacy events see faction relationships changing over time. FPS dramatically increases to 60 if i zoom in during a battle or overworld, so its definitely graphical problem Here's a list of what I've currently tried to fix it. 0 (April 24, 2018): – Initial release I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. 3. Yeah, sure, it also depends on the setup, wolf pack tactics needs more ship slots than capital/cruiser. Wonderful thanks so much!Low FPS. There's no reason why it'd specifically cap to 144, though - that has to. In battle between 1-5%. Vanilla performance in battle was generally silky, but with this setup I do get particularly dense battle lines chugging down to 20 or 15 fps with all the drone and projectile spam going full tilt. There is a mod that raises the level cap while also ensuring the grind isn't too bad, though. You order something and you can pick it up on the 1st of next month. g. I have to rstart the game then. I use 20 for no specific reason. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Logged Please don't take me too seriously. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. 1. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. 3. Mods that add new markets are especially bad, and i think adjusted. 2GHz 16gb DDR4 3200MHz I game the game 8gb of RAM. 1. An in. Today we make some money. Vanilla starsector has multiple soft and hard caps to limit the max size of battles. Here comes the Star Wars mod in the year of 2020. afaik, bring more ships and have higher leveled officers. 4. It gradually decreases the amount of experience required after level 35 for each level up. And safe to remove from saves, or change versions, but there are shenanigans caused by changing to a version with a steeper leveling curve. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. . In any case, I'll email both my save and my mac. Open "settings. The thing that's confusing to me, still, is you're saying you're getting a time slowdown when the framerate is 30. 654 votes, 102 comments. Another easy solution would be the good old cheat engine. The Odyssey in the other hand is an amazingly fun circle strafing gunship. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. Turn off Vsync and change frame rate cap in settings. By default, the 64-bit version of the game allocates 1. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. Really can let you min/max your officers. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. Discuss modding Starsector here. Reviewers praised the game on release. I'm on Ubuntu 14. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. - Added support for Bulk Transport (thanks to cman0014)Can just add skill points or reset things, even with the level cap. I have massively increased those limits to play Starsector the way it wa. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". 5) 1080p. Upping this cap will also upping the enemies dp (again the dp ratio). • 2 yr. To enable choosen preset, just download settings file, rename it to. though arguably "being given control of a. though after brief search i cant seem to find it. json右键记事本打开。按照下列词参照条修改即可。true(开) false(关)游戏设置vsync":false 垂直同步fps":60 最大fps dev 专栏 / 远行星号游戏性设置(需修改文件) 远行星号游戏性设置(需修改文. 5m experience. Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) Open menu Open navigation Go to Reddit Home Clean install of Starsector 0. json file to allow you to transfer items quickly using the Alt key. Starsector is far more CPU heavy than GPU in my opinion. They don't need a speficif role, except take the stress away from tanks and flankers. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. I would strongly recommend increasing the FPS cap if you're going to push this mod over the default setting of 2x speed. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. 8. Campaign is very slow, combat is normal. There will be artifacts and glitches if you make the multiplier too. No mod needed, go to starsector folder, starsector core, data, config, settings and search with ctrl+F playermaxlevel. 5 GB to up to 6 GB of RAM! - YouTube.